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This review originally appeared on Backloggd

Star Rating: 4 Stars

I really like what Unicorn Overlord has going. You get the squad management of a Final Fantasy Tactics with a dash of the Final Fantasy 12 Gambit system and you get a really interesting mix.

It is simultaneously really hands off (you don't issue commands in a fight) but also incredibly micromanagable through the conditionals you can set on commands. You get to assign your units to squads of 2-5. Each character has their own class that can be upgraded later in the game. You can use just the main named characters you pick up throughout play but you'll probably want to bolster your ranks with generic units of similar classes, if not for your battle ranks, but to hold the cities for you and gather resources.

I got about 3/5 of the way through the game? I finished the 3rd continent, Elheim, did a bunch of sidequests for the first 3 areas, and still had a long-seeming way to go.

After 45 hours, I had my fill.

The game isn't bad, but something is wrong with it that I can't put my finger on it. Maybe a bit slow at times? Game is gorgeous as hell though.

I might pick this up again in the future, but for now, I enjoyed my time with it.

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