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Alright, time to dive back into it, this time, with Apocalypse Frame, or APOCALYPSE FRAME if I am going to do it right, a game by Binary Star Games . Immediately, upon seeing the credits of this 100 page PDF, I see that the header font was Audiowide, and smiled, because that's my font of choice in Foundry. This game was included in the Bundle for Ukraine.

The game is based on the LUMEN RPG game system, which I don't know what that is so I guess it'll be time to learn. APOCALYPSE FRAME is a game about Aces piloting Frames in an almost worker-revolt, if I'm reading right, against both the Infection that has claimed your home planet, and the Republic, the brutal dictatorial government.

In normal fashion, going to try to sort things by General, Player and GM focused bullet points.

General

Player

Game Master

All in all, this game KICKS ASS. It feels like LANCER, but with the crunch scaled back, while still keeping the cool custom mech feel. It seems real simple to play but has a lot of room for cool action. Attributes being -1 when out of Mech feels weird, but I get it. The Aces are Most Effective when piloting their Frames. That's when their abilities come to bear the most. If I felt like breaking a game on my first time running it, I'd probably throw something in like LANCER's background stuff for characters, to give them situational bonuses to rolls, but that might encourage me to do more ground stuff when the focus should be your Frame. It's probably for the best that it's designed the way it is, as the Frames are the real star of this book.

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