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Runaway Hirelings is a breeze compared to what I've done previously. Clocking in at a lean 40 page PDF, this should hopefully go smoothly. It's a game by Thomas Novosel where you play as the hirelings an adventuring party hires to do their menial tasks, like hauling or torchbearing. Your employers made it to the Boss Room, but both parties took each other out, leaving only you to escape from the dungeon with the left behind loot.

General Information

General Gameplay

Characters & Setup

This seems like a silly way to spend an evening, playing characters who are ill-equipped to handle a dungeon run. With multiple ways to trigger the end, it feels like the End will always be just around a corner, which is a cool way to handle things to ensure nobody is sitting out for too long, since the Exit room is triggered by somebody playing their 3rd character, if they survive that room, it's time for the Exit. Neat setup. Game ends, and people describe what their character does with the money, and what they're doing in 10 years time. If you died in the dungeon (or if you say your character is dead within 10 years), you say what's on their gravestone. It's nice.

Feels like a fun little lightweight game.

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